Poslal: Yullaw
« kdy: Květen 11, 2014, 18:42:36 »Po odinstalování a stažení nejnovějšího prop. ovladače fglrx-14.10.1006 z AMD oficiálních stránek - znatelné zlepšení:
- Proprietární ovladač fglrx-14.10.1006 - změny:
- Unigine Benchmarks:
- Heaven 4.0:
Kód: [Vybrat]
FPS: 5.5
Score: 140
Min FPS: 3.6
Max FPS: 10.1
System Platform: Linux 3.12.18-desktop-1.mga4 x86_64
CPU model: AMD E-350 Processor (1596MHz) x2
GPU model: AMD Radeon HD 6310 Graphics (384MB) x1
Settings Render: OpenGL
Mode: 1366x768 2xAA fullscreen
Preset Custom Quality: Low
Tessellation: Disabled
- glmark2 ve fullscreen:
Kód: [Vybrat]
[nefertini@localhost benchmark]$ glmark2 --fullscreen
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glmark2 2014.03
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OpenGL Information
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: AMD Radeon HD 6310 Graphics
GL_VERSION: 4.4.12874 Compatibility Profile Context 14.10.1006
=======================================================
[build] use-vbo=false: FPS: 261 FrameTime: 3.831 ms
[build] use-vbo=true: FPS: 298 FrameTime: 3.356 ms
[texture] texture-filter=nearest: FPS: 274 FrameTime: 3.650 ms
[texture] texture-filter=linear: FPS: 273 FrameTime: 3.663 ms
[texture] texture-filter=mipmap: FPS: 275 FrameTime: 3.636 ms
[shading] shading=gouraud: FPS: 261 FrameTime: 3.831 ms
[shading] shading=blinn-phong-inf: FPS: 259 FrameTime: 3.861 ms
[shading] shading=phong: FPS: 251 FrameTime: 3.984 ms
[shading] shading=cel: FPS: 249 FrameTime: 4.016 ms
[bump] bump-render=high-poly: FPS: 220 FrameTime: 4.545 ms
[bump] bump-render=normals: FPS: 292 FrameTime: 3.425 ms
[bump] bump-render=height: FPS: 283 FrameTime: 3.534 ms
[effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 171 FrameTime: 5.848 ms
[effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 124 FrameTime: 8.065 ms
[pulsar] light=false:quads=5:texture=false: FPS: 234 FrameTime: 4.274 ms
[desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 109 FrameTime: 9.174 ms
[desktop] effect=shadow:windows=4: FPS: 134 FrameTime: 7.463 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 85 FrameTime: 11.765 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 104 FrameTime: 9.615 ms
[buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 112 FrameTime: 8.929 ms
[ideas] speed=duration: FPS: 217 FrameTime: 4.608 ms
[jellyfish] <default>: FPS: 146 FrameTime: 6.849 ms
[terrain] <default>: FPS: 28 FrameTime: 35.714 ms
[shadow] <default>: FPS: 111 FrameTime: 9.009 ms
[refract] <default>: FPS: 38 FrameTime: 26.316 ms
[conditionals] fragment-steps=0:vertex-steps=0: FPS: 275 FrameTime: 3.636 ms
[conditionals] fragment-steps=5:vertex-steps=0: FPS: 238 FrameTime: 4.202 ms
[conditionals] fragment-steps=0:vertex-steps=5: FPS: 275 FrameTime: 3.636 ms
[function] fragment-complexity=low:fragment-steps=5: FPS: 255 FrameTime: 3.922 ms
[function] fragment-complexity=medium:fragment-steps=5: FPS: 190 FrameTime: 5.263 ms
[loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 255 FrameTime: 3.922 ms
[loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 254 FrameTime: 3.937 ms
[loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 212 FrameTime: 4.717 ms
=======================================================
glmark2 Score: 204
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